Quantcast
Channel: OpenCities Map Wiki
Viewing all articles
Browse latest Browse all 1284

- Text size settings

$
0
0
Current Revision posted to OpenCities Map Wiki by Nelson Hobdell on 1/3/2023 11:49:28 PM

It's important to define your text size properly in the GIS schema to get the desired results on the map.  In this article, we'll take a look a the parameters, values and settings to get it right the first time.

Apply Drawing Scale, when enabled, the Plot Scale is applied to the text or cell  size.  Your project will have a default plot scale defined in the User workspace node.  This value can be overwritten by selecting a new plot scale from the menu bar in an open design file.

Text Style - This is the text style that will hold text settings.  Many of the text style settings can be defined in the symbology tab of the feature definition in which case they will take priority. 

Note:  When adding a text setting, a default setting of 0 will be added to the criteria.  When left as 0, the newly added setting will not be considered.  Either erase the value or set it to 1.   

Scale - The scale can alter the size of the output text without changing the Text Style or the Plot Scale.  If you prefer to control and manage the text sizes in the Text Style, it would be recommended to set this value to 1 for simplicity. 

The output size of the text is defined as:

Text Height/Width *  Scale * Plot Scale

Therefore, assuming that Apply Plot Scale is turned on:

A text size is 2, with scale 0.0008, and a plot factor of 5000, would produce a text size of 2 * 0.0008 * 5000 = 8

A text size of 1, with a scale of 0.001 and a plot factor of 1:200, would produce a text size of 1 * 0.001 * 200 = 0.2

Note:  The similar formula is applied to cells.

The final cell size is:  cell X/Y/Z scale * Plot scale

Tags: Text Style, OpenCities Map, XFM, Geospatial Administrator, Text Size, Bentley Map

Viewing all articles
Browse latest Browse all 1284

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>